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Make Your Own App, Solve Your Own Problem, and Ship Faster

Rare Ivy
Rare IvyMarketing Manager
11 min read
Make Your Own App, Solve Your Own Problem, and Ship Faster

Why generic social tools slow creators down

The awkward truth about most marketing software is that it starts out useful, then slowly turns into a compromise. Product teams keep adding features so they can sell to more people, please larger accounts, or satisfy a dozen different use cases at once. The result is familiar: more menus, more notifications, more setup screens, and more time spent poking around a dashboard than actually shipping posts.

For solo creators, that bloat has a cost. A tool that tries to serve everyone often serves nobody particularly well. You open it to schedule a thread, and suddenly you’re staring at analytics tabs, collaboration permissions, template libraries, inbox shortcuts, and three different ways to export a CSV you never asked for. It’s not that the software is bad. It’s that it’s trying to be helpful in too many directions at once.

That’s the part Thomas Paul Mann keeps circling back to in his work on Raycast. He has said, in essence, that the best tools keep people in their flow instead of forcing constant app switching. That sounds small until you spend an afternoon jumping between a notes app, a scheduler, a spreadsheet, a link tracker, and whatever you use to keep track of caption ideas. Each switch costs attention. Each pause gives your brain a chance to wander off and look for snacks.

The best tool is often the one you stop noticing because it gets out of the way.

Mann’s path makes the point feel less theoretical. Before co-founding Raycast with Petr Nikolaev during Y Combinator’s winter 2020 batch, he worked at the Fraunhofer Society, Audi, and Facebook. That mix matters because it spans research, product, and scale. Raycast itself was built in roughly three months, which is not a bad speed if you’re trying to prove that a product can do one job well before the feature creep circus arrives. It later grew into a company backed by Accel, Coatue, and Atomico, with funding well above the $40 million mark.

The lesson for creators is pretty direct. If a tool can stay small and still remove friction, it tends to earn its keep. If it grows by bolting on unrelated features, it usually starts getting in the way of the very work it was supposed to help.

That matters a lot in social media marketing, where the same chores repeat over and over. Saving caption ideas. Reusing hashtags. Reposting top-performing clips. Logging outreach. Tracking which format worked on which platform. None of that is glamorous, and none of it needs a giant all-purpose subscription with a dozen tabs you never open. If your workflow is repetitive, it is probably a better candidate for social media automation inside a custom app than for yet another bulky influencer tools bundle.

This is where growth hacking gets practical rather than theatrical. A solo marketer does not need software that can run an enterprise social team for 400 employees. Most people need something much more modest: a tight tool that remembers their process, trims the dead steps, and lets them move fast without losing track of what worked.

That’s the real promise here. Build around the workflow you already repeat, not the shiny package someone sold you on a pricing page. If you find yourself doing the same social media marketing task three times a week, that task is probably begging to be turned into an app. And if the app only solves one problem? Good. That’s usually how the useful ones stay useful.

Turn one growth bottleneck into your first app

Turn one growth bottleneck into your first app

The easiest way to start is to ignore the big, shiny app idea and chase the annoyance that keeps showing up in your own workflow. On July 1, Raycast introduced Glaze, a tool that lets you describe an app in plain English and get a real Mac app back. That matters for solo creators because it lowers the bar from “build a platform” to “fix the thing you keep doing badly every Tuesday.”

Glaze also keeps the result close at hand. The app lives in the dock, works offline, and can be shared privately with a team or published more broadly. That mix is useful if you’re building for social media marketing, where half the pain is not the work itself but the small friction around it. If the thing you need is always one click away, you’re more likely to use it. If it disappears into a browser tab graveyard, well, good luck remembering it exists after lunch.

Raycast’s early examples make the point cleanly. One build was a searchable archive of past writing. Another was a contact manager. A third was a playful task app with a bit of personality. None of those sounds like a grand software platform, and that’s the point. They’re personal tools. They solve one person’s recurring problem, then stop. That restraint is what keeps them useful.

The best first app is boring in the right way: it solves one repeated problem and refuses to become a hobby project wearing a trench coat.

For creators, the same logic works better than the usual all-in-one instinct. A content idea vault is a solid first app if you keep forgetting hooks, post angles, or captions you thought of in the shower. A repurposing queue makes sense if you’re constantly turning one video, thread, or sound clip into five different formats. A hashtag bank is useful when you keep retyping the same niche tags for every post and want a cleaner way to sort them by theme, campaign, or platform. A creator CRM helps when you need to remember who replied, who ghosted, who shares your work, and who might actually be worth a follow-up. A post-review checklist saves you from publishing with the wrong link, the wrong tag, or a caption that reads fine at 11 a.m. And weird at 11:03.

That is the sweet spot for social media automation: one app, one job, one habit. If your app starts trying to handle ideas, scheduling, reporting, outreach, comments, analytics, and coffee, it will probably turn into another bloated tool you resent by week three. Better to keep it small. A creator who wants a cleaner hashtag bank does not need a full publishing suite. A solo marketer who wants faster repurposing does not need a giant dashboard with twelve panels and a chart that says “engagement” in a font nobody asked for.

The practical trick is to define the bottleneck in plain language before you define the app. Ask: what do I copy, paste, sort, check, or search over and over? If the answer is “I keep hunting for content ideas,” that’s your app. The problem should be specific enough that you can explain it in one sentence without clearing your throat.

For anyone working in influencer tools or broader social media automation, that narrow scope is a feature, not a limitation. It keeps the first build shippable. It also makes the output easier to trust, because you’re not asking the app to make decisions it doesn’t need to make. A hashtag bank does not need to write the caption. A creator CRM does not need to score your entire brand strategy. A post-review checklist does not need to run your account. It just needs to catch the mess before it goes live.

When you keep the problem small, the app gets easier to test with real posts, real drafts, and real deadlines. That’s the kind of tool a one-person team can actually finish without losing a weekend to feature creep. And once that first bottleneck is handled, the next step becomes much less mystical: wire the app into the routines you already use, then let the boring repetition do the rest.

Automation workflows that actually grow accounts

Once the app exists, the useful part begins: turning it into a repeatable system instead of another shiny tab you forget about after lunch. For solo creators, that usually means writing down the same decisions once, then reusing them every time a post, clip, or outreach message needs to go out. A small custom app can store templates, publishing rules, audience tags, and platform-specific notes in one place, so you spend less time reconstructing your own process and more time shipping posts that have a decent shot at doing something.

A good automation system removes repeat work without flattening the judgment that makes the content worth posting.

For TikTok, that might mean a compact playbook inside the app that stores hook formulas, clip lengths, caption styles, and trend notes for each niche. If a creator notices that a certain sound, pacing, or topic cluster performs well, that pattern gets saved as a reusable rule rather than floating around in someone’s head. TikTok automation works better when the app records what kind of opening line fits a given format, which sounds have already been used, and what time window usually gets a first wave of views. TikTok’s own guide to using trends is useful as a reference point here, but the real win comes from keeping those trend notes attached to actual post ideas so they can be reused, not rediscovered.

Instagram automation wants a slightly different setup. Reels, carousels, stories, and feed posts each have their own rhythm, and a custom app can keep those rules from getting mixed together. A simple table might track format, caption length, CTA, whether a post is meant for discovery or retention, and whether it belongs to a campaign or a one-off update. That way, a Reel promoting a newsletter, a carousel teaching a tactic, and a story poll asking for replies all live in the same system, but they don’t get treated like the same animal. If you post often, the app can also warn you when you’ve used the same structure too many times in a row, which saves your audience from feeling like they’ve seen the same post wearing different glasses.

For SoundCloud, the workflow is less about polished social theater and more about release support. A creator can keep a library of track snippets, repost targets, teaser captions, and follow-up reminders tied to each upload. If a new track drops on Friday, the app can queue a short waveform clip for Monday, a studio note for Wednesday, and a repost request for collaborators who fit the audience for that genre. That keeps the release from becoming a one-day event followed by radio silence. The same structure also helps with creator monetization, since the app can tag posts that point to paid downloads, sample packs, or memberships without forcing you to rebuild the launch plan every time.

X, or Twitter if you still call it that out of habit, benefits from fast reuse. Here, the app can store thread templates, reply prompts, quote-post angles, and outreach sequences tied to specific topics. If one thread about creator tools gets strong engagement, the app can save its structure, note the hook that worked, and produce a stripped-down version for later use. A good setup also tracks who liked, reposted, or replied, then schedules a sensible next step, whether that’s a thank-you reply, a follow-up DM, or a note to comment on their next post. That’s a lot cleaner than digging through notifications and trying to remember whether “Design Mike” already answered you or just silently judged your formatting.

Content repurposing fits neatly into the same database. One long-form asset, like a podcast, livestream, or tutorial, can be broken into short clips, quote cards, caption variants, and cross-posted versions with different tones. The app can hold the source asset at the top, then generate child entries for each channel: one vertical clip for TikTok, one square or Reel cut for Instagram, one text-only take for X, and one teaser snippet for SoundCloud if the material touches on music or audio. Fields like “source timestamp,” “main claim,” “visual type,” and “CTA” make the whole thing less chaotic. When those fields are in place, content repurposing stops feeling like manual retyping and starts looking like a process you can repeat on a Tuesday without losing your mind.

Posting cadence logic matters just as much as the content itself. Random bursts followed by long gaps usually make accounts look forgotten, or at least tired. A custom app can keep a steady rhythm by storing frequency rules for each platform and flagging empty slots before the calendar goes quiet. One creator might set a rule that every long-form piece must produce one TikTok, one Instagram Reel, one X post, and one follow-up teaser within forty-eight hours. Another might prefer a slower cycle, as long as the app keeps the spacing consistent. The point isn’t to post more for the sake of it. It’s to stop the familiar pattern of “three posts in one afternoon, then nothing until next week because life happened.”

Hashtag targeting works best when it’s treated like a data problem instead of a guessing game. Inside the app, hashtags can live in fields tied to topic, campaign, audience segment, and platform. A post about creator workflows might pull one set of tags for productivity-minded followers, another for small business accounts, and a different bundle for a launch campaign. That makes it easier to reuse good tags without slapping the same generic stack onto everything and hoping for the best. It also helps with audience segmentation, since the app can group content by who it’s for, not just what it says.

The same logic helps with growth-hacking tasks that usually get messy fast. Follows, reposts, likes, and outreach sequences can all sit inside the workflow as tracked actions instead of scattered habits. If you’re reaching out to collaborators, the app can log who got a message, who replied, who reposted a clip, and who deserves a follow-up next week. Used well, that keeps the process organized without turning into spam machine nonsense. Used badly, it turns into one of those accounts everyone mutes. The app should help you avoid that second category.

Ship fast, iterate privately, then scale it to a team

Once the app is handling the repetitive work, the next question is whether it stays a one-person shortcut or turns into something other people can actually use. That jump gets easier when the first version is small and specific. A creator tool that keeps a posting cadence, stores caption variants, or sorts hashtags by campaign can be tested alone, without waiting for a polished product plan or a fake “launch” moment. If it saves you time on your own account, it has already earned a second round.

The smallest useful app is usually the one people keep improving, because it solves a real problem before it tries to sound impressive.

Raycast gives a pretty clean example of what happens when people are allowed to build for themselves. Its extension ecosystem has grown to roughly 3,000 open-source extensions, which says a lot without making a speech about it. Once users can add their own tools, the platform stops being a single product and starts acting more like a kit. One person builds a shortcut for calendar cleanup. Another writes an extension for notes. Someone else makes a tiny utility for text snippets. None of that started as grand strategy. It started as, “This keeps annoying me.”

That same pattern is showing up in Glaze as well. For Pro users, it is moving toward built-in language models and image generation, which makes it easier to draft copy and create visuals without bouncing between half a dozen tabs. For creators, that matters because the boring part of content work is usually not ideas. It’s the cleanup. Writing a caption draft, trimming a post into a shorter version, generating a simple graphic, then saving everything in the right place can eat a surprising amount of attention. If the app can handle the first pass inside one screen, you get to spend your energy on judgment instead of admin.

Support teams already think this way. A small group will build a workflow on top of shared APIs, use it for a few weeks, then patch the rough edges as real tickets come in. Nobody waits for a perfect internal platform before the first support script goes live. They ship the smallest version that helps, watch where it breaks, and adjust. That same logic works for creator teams too. A shared app can store brand-safe captions, post-review checklists, and audience notes. One teammate updates the rules, another uses them, and the whole thing gets better because it’s used in real work rather than in a planning doc.

Thomas Paul Mann has been pretty direct about where this could go next. His broader view is that a meaningful slice of Mac software could be user-made within a few years, because more people want software built for an audience of one. That sounds niche until you think about how many tasks are already personal: one creator’s repurposing queue, one agency’s approval steps, one store’s influencer outreach list, one founder’s reporting routine. Those needs don’t always justify a full SaaS subscription, but they do justify a small app that fits the job.

For creators, the practical move is simple. Build the smallest app that removes one repeated marketing task. Use it yourself until the rough edges show up. Then decide whether it should stay private, get shared with collaborators, or become a product tied to creator monetization. If it helps you keep a steady posting cadence, organize outreach, or cut thirty minutes of busywork from every week, you’ve got something worth keeping. If it helps someone else in the same spot, even better.

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